Skip to main content
CareerApp

Skill

Character Rigging

3D, Animation and Game Development

Character rigging is the technical process of building a digital skeleton and control system for a 3D character model so that animators can pose and move it realistically. Riggers create bones, joints, and control handles, and set up weight painting/skinning so the mesh deforms correctly during movement. It's a specialized, technically demanding role in animation and game production, often bridging modeling and animation departments, using tools like Maya, Blender, or proprietary studio rigging systems.

Open roles requiring Character Rigging (0)

None of the roles we’ve read name this skill yet. Browse all open roles.

Related skills

Curated neighbors in the taxonomy, whether or not employers ask for them together.

Turn on analytics and we load Google Analytics: Google gets the pages you open and what you do here — searches, jobs you view, jobs you apply to — and sets its own cookies. Leave it off and the only cookies we set are your login, your theme, and this answer. Accept All also records a yes to advertising, which nothing uses yet. Privacy Policy.