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Junior 3D Artist

A Junior 3D Artist is an entry-level creative professional who builds and textures 3D assets for games, film, or advertising under the guidance of senior artists or an art director. Day-to-day work involves modeling and sculpting objects and characters in Blender, Maya, and ZBrush, then applying materials and surface detail in Substance Painter to bring assets to production-ready quality. This role suits someone early in a 3D modeling and texturing career who is refining their eye for form, proportion, and shading while learning a studio's technical pipeline.

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