
$177,300 – $265,900
Listed on Bend Studio’s own careers site. You apply with them directly — we never stand between you and the employer.
What this role is
Build performance-sensitive streaming and systems software at PlayStation using modern AI-assisted development practices. This role suits experienced engineers who combine deep systems expertise with comfort operating in ambiguity and want to shape emerging cloud-delivered gaming experiences.
Our summary, not Bend Studio’s wording. The full posting is on their site.
Skills this role names
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What they ask for
Required
- BS in Computer Science, Computer Engineering, Electrical Engineering, or equivalent senior-level systems ownership
- Strong C/C++ skills
- Deep Linux systems experience
- Practical fluency with AI-native engineering workflows including coding agents and LLM-assisted debugging
- Experience with systems-oriented or performance-sensitive codebases
- Product judgment and focus on user and developer experience
- Ability to operate in ambiguity and prototype quickly
- Clear communication and mentoring by example
- Taking ownership and maintaining momentum
Nice to have
- Rust development experience
- Windows systems experience
- Real-time media, game streaming, or interactive media experience
- Graphics, GPU, capture, rendering, or video encoding experience
- Distributed systems, cloud infrastructure, or production platform experience
- Experience helping teams adopt AI-native engineering practices
- Japanese language or cross-cultural collaboration experience
- Enjoyment of playing video games