$244,500 – $317,800
Listed on Unity’s own careers site. You apply with them directly — we never stand between you and the employer.
What this role is
Build and operate the distributed systems that power ad ranking and bidding decisions across billions of daily gaming impressions. This role is for experienced backend engineers who can design low-latency, high-throughput inference infrastructure at massive scale.
Our summary, not Unity’s wording. The full posting is on their site.
Skills this role names
Log in to see which of these are already on your profile.
What they ask for
Required
- 5+ years designing and maintaining distributed systems at scale
- Expertise in Golang for high-performance backend infrastructure
- Hands-on experience with GCP cloud infrastructure and Kubernetes
- Strong knowledge of Prometheus and Grafana monitoring and observability
- Experience in performance-critical domains such as ad tech, recommender systems, or real-time personalization
- Familiarity with microservice architectures, containerization, and CI/CD practices
- Knowledge of machine learning platforms and serving infrastructure
Nice to have
- Experience with ML inference servers like NVIDIA Triton Inference Server
- Familiarity with auction mechanics and bidding systems in ad tech