$272,000 – $431,250
Listed on NVIDIA’s own careers site. You apply with them directly — we never stand between you and the employer.
What this role is
A principal-level systems software engineer role focused on designing and implementing core GPU kernel scheduling features within NVIDIA's CUDA Driver platform. This position suits experienced C/C++ developers with deep OS-level knowledge who want to shape the software foundation enabling AI, scientific computing, and graphics workloads on NVIDIA hardware.
Our summary, not NVIDIA’s wording. The full posting is on their site.
What they ask for
Required
- BS or MS in Computer Science, Electrical Engineering, or related field (or equivalent experience)
- Strong C and C++ programming skills
- 15+ years of related development experience
- Experience driving projects across multiple teams
- Experience with large codebases
- Knowledge of OS interfaces for threads, process control, and virtual memory
- Experience writing and debugging multithreaded programs
- Written communication and presentation skills
Nice to have
- Prior experience with parallel computing or writing CUDA programs/libraries
- Understanding of system-level architecture (interconnects, memory hierarchy, interrupts, memory-mapped IO)
- Knowledge of memory coherence and consistency models
- Kernel mode development background
- Linux systems software development experience
- Experience maintaining and extending programming models or language support