Listed on Warner Bros. Discovery’s own careers site. You apply with them directly — we never stand between you and the employer.
What this role is
This role designs the moment-to-moment gameplay mechanics and player abilities for AAA action RPGs at a major game studio, requiring deep expertise in character control, third-person systems, and the discipline to shepherd features from concept through shipped release. It suits experienced gameplay designers who thrive collaborating across art, engineering, and production to refine systems through iteration and playtesting.
Our summary, not Warner Bros. Discovery’s wording. The full posting is on their site.
Skills this role names
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What they ask for
Required
- Strong gameplay and systems design experience with ability to own features from concept through polish
- Experience designing and implementing third-person player mechanics in 3D games
- Contributed to shipped titles and participated in full dev cycle from concept through release
- Experience with Maya, Unreal Engine 5, Blueprint and other gameplay implementation tools
- Excellent collaboration skills across multidisciplinary teams
- Strong written communication and design documentation skills
Nice to have
- Action RPG experience
- Experience with broader gameplay and progression systems