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Senior Technical Artist

Unity

Senior

Listed on Unity’s own careers site. You apply with them directly — we never stand between you and the employer.

What this role is

This role brings together artistic and technical expertise to design AI-powered workflows and tools for game development at Unity. It suits experienced technical artists who want to pioneer the intersection of creative asset pipelines and artificial intelligence in real-time 3D environments.

Our summary, not Unity’s wording. The full posting is on their site.

Skills this role names

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What they ask for

Required

  • Game development experience, preferably with Unity
  • Strong artistic talent with portfolio demonstrating creativity and technical skill
  • Experience designing and building AI-driven workflows
  • Understanding of at least one 3D creation suite (Maya or Blender)
  • Experience optimizing 3D models for real-time performance
  • Familiarity with art production workflows (modeling, texturing, rigging, animation, or lighting)
  • Intermediate C# or equivalent programming skills
  • Ability to rapidly prototype and iterate based on feedback

Nice to have

  • Production experience developing AR/VR applications for headset platforms
  • Knowledge of rendering performance and optimization techniques
  • Experience with LLM datasets and benchmarking

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