Listed on Unity’s own careers site. You apply with them directly — we never stand between you and the employer.
What this role is
This role brings together artistic and technical expertise to design AI-powered workflows and tools for game development at Unity. It suits experienced technical artists who want to pioneer the intersection of creative asset pipelines and artificial intelligence in real-time 3D environments.
Our summary, not Unity’s wording. The full posting is on their site.
Skills this role names
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What they ask for
Required
- Game development experience, preferably with Unity
- Strong artistic talent with portfolio demonstrating creativity and technical skill
- Experience designing and building AI-driven workflows
- Understanding of at least one 3D creation suite (Maya or Blender)
- Experience optimizing 3D models for real-time performance
- Familiarity with art production workflows (modeling, texturing, rigging, animation, or lighting)
- Intermediate C# or equivalent programming skills
- Ability to rapidly prototype and iterate based on feedback
Nice to have
- Production experience developing AR/VR applications for headset platforms
- Knowledge of rendering performance and optimization techniques
- Experience with LLM datasets and benchmarking