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Systems Engineer (Principal/Lead)

Bonfire Studios

Irvine, CA · full time · Principal

$263,750 – $320,000

Listed on Bonfire Studios’s own careers site. You apply with them directly — we never stand between you and the employer.

What this role is

A Principal or Lead Systems Engineer role at a game studio building a competitive multiplayer title, responsible for architecting and optimizing core engine systems while potentially mentoring senior engineers. This suits experienced engine programmers who thrive on low-level performance work and want to shape foundational technology for a shipped competitive game.

Our summary, not Bonfire Studios’s wording. The full posting is on their site.

Skills this role names

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What they ask for

Required

  • Shipped multiple AAA titles on PC and modern consoles
  • Deep experience with proprietary or heavily modified engines
  • Built and optimized systems for competitive multiplayer games
  • Understanding of how low-level decisions impact player responsiveness
  • High-performance real-time systems expertise
  • Multi-threaded architecture knowledge
  • Experience with ECS paradigms
  • For Lead level: led and grown senior engineering teams

Nice to have

  • Console feature expertise
  • Anti-cheat system knowledge
  • Live-editable profiling systems experience
  • Audio, UI, or gameplay systems knowledge

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