# UV Mapping

Skill · 3D, Animation and Game Development

Canonical page: https://career.thegoodapps.co/skills/uv-mapping

UV mapping is a 3D modeling technique that projects a 2D texture image onto the surface of a 3D model by assigning 2D coordinates (U and V) to each vertex of the model's mesh. 3D artists and game developers use it in software like Blender, Maya, or 3ds Max to ensure textures wrap correctly around characters, objects, and environments without distortion.

Related skills: [Substance Painter](https://career.thegoodapps.co/skills/substance-painter), [3D Modeling](https://career.thegoodapps.co/skills/3d-modeling), [Blender](https://career.thegoodapps.co/skills/blender), [3D Coat](https://career.thegoodapps.co/skills/3d-coat), [Game Texturing](https://career.thegoodapps.co/skills/game-texturing), [3D Texturing](https://career.thegoodapps.co/skills/3d-texturing), [Autodesk Maya](https://career.thegoodapps.co/skills/autodesk-maya)

## Open roles requiring UV Mapping (0)

None of the roles we have read name this skill yet. A large share of the visible corpus has not been parsed for skills, so this is at least as likely to be our backlog as the market's verdict.
