# Playtesting

Skill · 3D, Animation and Game Development

Canonical page: https://career.thegoodapps.co/skills/playtesting

Playtesting is the practice of having people play a video or tabletop game during development to evaluate its fun factor, balance, difficulty, and usability before release. Game designers and QA teams use structured playtesting sessions and player feedback to identify bugs, confusing mechanics, and pacing issues.

Related skills: [Game Design](https://career.thegoodapps.co/skills/game-design), [Game Balancing](https://career.thegoodapps.co/skills/game-balancing), [Game Mechanics](https://career.thegoodapps.co/skills/game-mechanics), [Usability Testing](https://career.thegoodapps.co/skills/usability-testing), [Quality Assurance (QA)](https://career.thegoodapps.co/skills/quality-assurance-qa), [Game Analytics](https://career.thegoodapps.co/skills/game-analytics)

## Open roles requiring Playtesting (0)

None of the roles we have read name this skill yet. A large share of the visible corpus has not been parsed for skills, so this is at least as likely to be our backlog as the market's verdict.
