# Character Rigging

Skill · 3D, Animation and Game Development

Canonical page: https://career.thegoodapps.co/skills/character-rigging

Character rigging is the technical process of building a digital skeleton and control system for a 3D character model so that animators can pose and move it realistically. Riggers create bones, joints, and control handles, and set up weight painting/skinning so the mesh deforms correctly during movement. It's a specialized, technically demanding role in animation and game production, often bridging modeling and animation departments, using tools like Maya, Blender, or proprietary studio rigging systems.

Related skills: [Blender](https://career.thegoodapps.co/skills/blender), [3D Animation](https://career.thegoodapps.co/skills/3d-animation), [2D Animation](https://career.thegoodapps.co/skills/2d-animation), [Character Animation](https://career.thegoodapps.co/skills/character-animation), [Character Modeling](https://career.thegoodapps.co/skills/character-modeling), [Digital Character Sculpting](https://career.thegoodapps.co/skills/digital-character-sculpting), [Toon Boom Animation](https://career.thegoodapps.co/skills/toon-boom-animation), [Creature Mechanics](https://career.thegoodapps.co/skills/creature-mechanics)

## Open roles requiring Character Rigging (0)

None of the roles we have read name this skill yet. A large share of the visible corpus has not been parsed for skills, so this is at least as likely to be our backlog as the market's verdict.
