# Site Reliability Engineer II

Hiring organization: [Bend Studio](https://career.thegoodapps.co/organizations/bend-studio)

Canonical page: https://career.thegoodapps.co/jobs/8e2a092f-3808-43da-8dd5-3795fee9a9e9

Listed on Bend Studio's own careers site. Applications go to them directly.

- Employment type: full time
- Seniority: Senior
- Location: Aliso Viejo, CA
- Salary: 145700 – 218500 USD per year

## Summary

A Site Reliability Engineer focused on cloud gaming infrastructure, managing API gateways, service meshes, and distributed systems at scale for PlayStation's gaming platform. This role suits engineers with strong Linux and production systems experience who want to own reliability and operational excellence across a high-traffic gaming service.

_Our summary, not Bend Studio's wording._

## Skills named

Apache Cassandra, Apache Kafka, Bash (Scripting), C++, Elasticsearch, GitOps, Go, Grafana, Istio, Java, Kubernetes, MongoDB, MySQL, PostgreSQL, Prometheus, Python, Rancher, Redis, Rust

## Required

- 5+ years of software development and/or Linux systems administration in production environments
- Bachelor's degree in Computer Science or equivalent experience
- Hands-on experience operating and troubleshooting Kong API Gateway or similar enterprise API gateway in production
- Experience with service mesh technologies (Istio, Linkerd, or Kuma)
- Strong understanding of traffic management concepts (routing, retries, timeouts, circuit breaking, traffic shifting)
- Familiarity with mTLS, service-to-service communication, and zero-trust networking
- Development experience in Python, Bash, Go, Java, C++, or Rust
- Strong written and verbal communication skills
- Willingness to participate in on-call rotation and lead incident response

## Nice to have

- Experience with distributed data storage at scale (Ceph, Rook)
- NoSQL at scale (MongoDB, sharded Redis, Cassandra)
- Data aggregation technologies (Elasticsearch, Kafka)
- Experience scaling and running traditional RDBMS with high availability
- Observability and incident management tools (Prometheus, Grafana)
- Release engineering and package management at scale
- Software performance analysis and load testing (QA or SDET experience)

Apply on Bend Studio's site: https://job-boards.greenhouse.io/sonyinteractiveentertainmentglobal/jobs/5843870004
