# Systems Engineer (Principal/Lead)

Hiring organization: [Bonfire Studios](https://career.thegoodapps.co/organizations/bonfire-studios)

Canonical page: https://career.thegoodapps.co/jobs/372d5455-a8f1-4a50-acd3-7dc1b0b1a895

Listed on Bonfire Studios's own careers site. Applications go to them directly.

- Employment type: full time
- Seniority: Principal
- Location: Irvine, CA
- Salary: 263750 – 320000 USD per year

## Summary

A Principal or Lead Systems Engineer role at a game studio building a competitive multiplayer title, responsible for architecting and optimizing core engine systems while potentially mentoring senior engineers. This suits experienced engine programmers who thrive on low-level performance work and want to shape foundational technology for a shipped competitive game.

_Our summary, not Bonfire Studios's wording._

## Skills named

Amazon ECS, C#, C++, Networking, Unity

## Required

- Shipped multiple AAA titles on PC and modern consoles
- Deep experience with proprietary or heavily modified engines
- Built and optimized systems for competitive multiplayer games
- Understanding of how low-level decisions impact player responsiveness
- High-performance real-time systems expertise
- Multi-threaded architecture knowledge
- Experience with ECS paradigms
- For Lead level: led and grown senior engineering teams

## Nice to have

- Console feature expertise
- Anti-cheat system knowledge
- Live-editable profiling systems experience
- Audio, UI, or gameplay systems knowledge

Apply on Bonfire Studios's site: https://job-boards.greenhouse.io/bonfirestudiosinc/jobs/4178767009
